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The Acrobat is the most recent of the four first classes in the game, having been added to FlyFF during an update on December 21, 2005. Acrobats depend heavily on ranged melee attacks to fight, utilizing both Bows and Yo-yos to combat enemies. Bows consume Arrows with each use penya, and Yo-yos have a slight chance to knock the target backwards.
Since their weapons require both hands to wield, Acrobats are unable to equip a Shield. However, Acrobats have a wide array of skills geared towards stealthy and cunning maneuvers like Dark Illusion, which allows the user to turn invisible temporarily, and Crossline, which has a chance to stun the target. And we would provide you the cheapest flyff gold with the fastest delivery.
Acrobats make use of every stat except for Intelligence, which does not influence their damage, defense rate, or any aspect of their character except for their MP pool. Many players will advise against adding points of flyff money only to increase an Acrobats MP, since the points are better spent in Strength, Stamina, or Dexterity.
For Acrobats, Strength increases the attack power of Yo-yos, and Dexterity increases the attack power of Bows. To offset the Critical Rate, Accuracy, Evade or Block Rate, and Attack Speed bonuses that Dexterity provides, Dexterity does not add as much attack rate to buy flyff penya Bows as Strength does to Yo-yos.